The Color value is used to perform a multiply color operation on the sprite. Color values can be used to darken or tint a grayscale texture. By default Sprites us a white color, which means the original texture will display unmodified.


The following images show the color values as applied to a multi-color sprite.

Red: 255 Green: 255 Blue: 255

Red: 255 Green: 0 Blue: 0

Red: 0 Green: 255 Blue: 0

Red: 0 Green: 0 Blue: 255

Red: 128 Green: 128 Blue: 128

Red: 0 Green: 0 Blue: 0